Skip navigation

Daily Archives: April 3rd, 2009

What only 60 hours???   These game developer sissies would never make it in the architectural field !  

“Mike Capps, head of Epic, and a former member of the board of directors of the International Game Developers Association, during the IGDA Leadership Forum in late 08, spoke at a panel entitled Studio Heads on the Hot Seat, in which, among other things, he claimed that working 60+ hours was expected at Epic, that they purposefully hired people they anticipated would work those kinds of hours, that this had nothing to do with exploitation of talent by management but was instead a part of “corporate culture,” and implied that the idea that people would work a mere 40 hours was kind of absurd.”  –   from the cited post. 


A “provocative” statement from Paul Eldrenkamp, a remodeling contractor based in Newton MA.   (if you read the article you will see he is not really anti-environment at all, just making a point).

“Green building is dead. Its time has passed. We lie to ourselves when we think we can build any number of new buildings in a green, environmentally sustainable way. We need to acknowledge that every building is an unnatural act. We want a building to be warm when it’s cold outside, cool when it’s warm outside, dry when it’s wet outside, and light when it’s dark outside. Although rot and decay is the essential refueling mechanism in nature, in a building, rot and decay is the surest sign that something has gone seriously wrong. Looked at this way, every building is an environmental mugging.”  – from the linked blog.

Bravo!   Architecture is ARTIFICIAL, people!  We don’t like the environmental conditions given to us by nature and create buildings to modify that condition.